rpg—rules

Contents

Stat Block Overview

A monster has a stat block that contains the rules necessary to use it in the game. Stat blocks are divided into the following parts:

  • Name and General Details. The name of the monster is followed by its size, creature type (along with any descriptive tags), and alignment.

  • Combat Highlights. Armor Class, Hit Points, Speed, and Initiative are provided here.

  • Ability Scores. A monster’s ability scores, ability modifiers, and saving throws are listed here.

  • Other Details. The monster’s Senses, Languages, and CR entries appear here. Additional details appear in some monsters, such as skill proficiencies, Resistances, Immunities, and Gear. If a monster lacks those details, entries for them don’t appear.

  • Traits. Monster characteristics that are active at all times or during certain situations appear here.

  • Actions. The monster can take the actions here in addition to those in “Playing the Game.”

  • Bonus Actions. This section provides a monster’s Bonus Actions, if any.

  • Reactions and Legendary Actions. These sections provide Reactions and Legendary Actions, if any.

Source · SRD 5.2.1 · page 254