rpg—rules

monster

Young Red Dragon

Large Dragon (Chromatic), Chaotic Evil

Armor Class
18
Hit Points
178 (17d10 + 85)
Challenge rating
10
CHA
19 (+4)
CON
21 (+5)
DEX
10 (+0)
INT
14 (+2)
STR
23 (+6)
WIS
11 (+0)

Large Dragon (Chromatic), Chaotic Evil

AC 18 · Initiative +4 (14)

HP 178 (17d10 + 85)

Speed 40 ft., Climb 40 ft., Fly 80 ft.

Ability Score Mod Save
Str 23 +6 +6
Dex 10 +0 +4
Con 21 +5 +5
Int 14 +2 +2
Wis 11 +0 +4
Cha 19 +4 +4

Skills Perception +8, Stealth +4

Immunities Fire

Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 18

Languages Common, Draconic

CR 10 (XP 5,900; PB +4)

Actions

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 13 (2d6 + 6) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 56 (16d6) Fire damage. Success: Half damage.

Source · SRD 5.2.1 · page 318