rpg—rules

monster

Warrior Veteran

Medium or Small Humanoid, Neutral

Armor Class
17
Hit Points
65 (10d8 + 20)
Challenge rating
3
CHA
10 (+0)
CON
14 (+2)
DEX
13 (+1)
INT
10 (+0)
STR
16 (+3)
WIS
11 (+0)

Medium or Small Humanoid, Neutral

AC 17 · Initiative +3 (13)

HP 65 (10d8 + 20)

Speed 30 ft.

Ability Score Mod Save
Str 16 +3 +3
Dex 13 +1 +1
Con 14 +2 +2
Int 10 +0 +0
Wis 11 +0 +0
Cha 10 +0 +0

Skills Athletics +5, Perception +2

Gear Greatsword, Heavy Crossbow, Splint Armor

Senses Passive Perception 12

Languages Common plus one other language

CR 3 (XP 700; PB +2)

Actions

Multiattack. The warrior makes two Greatsword or Heavy Crossbow attacks.

Greatsword. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 12 (2d10 + 1) Piercing damage.

Reactions

Parry. Trigger: The warrior is hit by a melee attack roll while holding a weapon. Response: The warrior adds 2 to its AC against that attack, possibly causing it to miss.

Source · SRD 5.2.1 · page 337