Warrior Infantry
Medium or Small Humanoid, Neutral
- Armor Class
- 13
- Hit Points
- 9 (2d8)
- Challenge rating
- 1/8
- CHA
- 8 (-1)
- CON
- 11 (+0)
- DEX
- 11 (+0)
- INT
- 8 (-1)
- STR
- 13 (+1)
- WIS
- 11 (+0)
Medium or Small Humanoid, Neutral
AC 13 · Initiative +0 (10)
HP 9 (2d8)
Speed 30 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 13 | +1 | +1 |
| Dex | 11 | +0 | +0 |
| Con | 11 | +0 | +0 |
| Int | 8 | −1 | −1 |
| Wis | 11 | +0 | +0 |
| Cha | 8 | −1 | −1 |
Gear Chain Shirt, Spear
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Source · SRD 5.2.1 · page 336