Stirge
Tiny Monstrosity, Unaligned
- Armor Class
- 13
- Hit Points
- 5 (2d4)
- Challenge rating
- 1/8
- CHA
- 6 (-2)
- CON
- 11 (+0)
- DEX
- 16 (+3)
- INT
- 2 (-4)
- STR
- 4 (-3)
- WIS
- 8 (-1)
Tiny Monstrosity, Unaligned
AC 13 · Initiative +3 (13)
HP 5 (2d4)
Speed 10 ft., Fly 40 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 4 | −3 | −3 |
| Dex | 16 | +3 | +3 |
| Con | 11 | +0 | +0 |
| Int | 2 | −4 | −4 |
| Wis | 8 | −1 | −1 |
| Cha | 6 | −2 | −2 |
Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)
Actions
Proboscis. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can’t make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge’s turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.
Source · SRD 5.2.1 · page 329