rpg—rules

monster

Phase Spider

Large Monstrosity, Unaligned

Armor Class
14
Hit Points
45 (7d10 + 7)
Challenge rating
3
CHA
6 (-2)
CON
12 (+1)
DEX
16 (+3)
INT
6 (-2)
STR
15 (+2)
WIS
10 (+0)

Large Monstrosity, Unaligned

AC 14 · Initiative +3 (13)

HP 45 (7d10 + 7)

Speed 30 ft., Climb 30 ft.

Ability Score Mod Save
Str 15 +2 +2
Dex 16 +3 +3
Con 12 +1 +1
Int 6 −2 −2
Wis 10 +0 +0
Cha 6 −2 −2

Skills Stealth +7

Senses Darkvision 60 ft.; Passive Perception 10

Languages None

CR 3 (XP 700; PB +2)

Traits

Ethereal Sight. The spider can see 60 feet into the Ethereal Plane while on the Material Plane and vice versa.

Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webs, and the spider knows the location of any other creature in contact with the same web.

Actions

Multiattack. The spider makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage plus 9 (2d8) Poison damage. If this damage reduces the target to 0 Hit Points, the target becomes Stable, and it has the Poisoned condition for 1 hour. While Poisoned, the target also has the Paralyzed condition.

Bonus Actions

Ethereal Jaunt. The spider teleports from the Material Plane to the Ethereal Plane or vice versa.

Source · SRD 5.2.1 · page 313