rpg—rules

monster

Ogre

Large Giant, Chaotic Evil

Armor Class
11
Hit Points
68 (8d10 + 24)
Challenge rating
2
CHA
7 (-2)
CON
16 (+3)
DEX
8 (-1)
INT
5 (-3)
STR
19 (+4)
WIS
7 (-2)

Large Giant, Chaotic Evil

AC 11 · Initiative −1 (9)

HP 68 (8d10 + 24)

Speed 40 ft.

Ability Score Mod Save
Str 19 +4 +4
Dex 8 −1 −1
Con 16 +3 +3
Int 5 −3 −3
Wis 7 −2 −2
Cha 7 −2 −2

Gear Greatclub, Javelins (3)

Senses Darkvision 60 ft.; Passive Perception 8

Languages Common, Giant

CR 2 (XP 450; PB +2)

Actions

Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

Source · SRD 5.2.1 · page 312