Noble
Medium or Small Humanoid, Neutral
- Armor Class
- 15
- Hit Points
- 9 (2d8)
- Challenge rating
- 1/8
- CHA
- 16 (+3)
- CON
- 11 (+0)
- DEX
- 12 (+1)
- INT
- 12 (+1)
- STR
- 11 (+0)
- WIS
- 14 (+2)
Medium or Small Humanoid, Neutral
AC 15 · Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 11 | +0 | +0 |
| Dex | 12 | +1 | +1 |
| Con | 11 | +0 | +0 |
| Int | 12 | +1 | +1 |
| Wis | 14 | +2 | +2 |
| Cha | 16 | +3 | +3 |
Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.
Source · SRD 5.2.1 · page 312