rpg—rules

monster

Kobold Warrior

Small Dragon, Neutral

Armor Class
14
Hit Points
7 (3d6 - 3)
Challenge rating
1/8
CHA
8 (-1)
CON
9 (-1)
DEX
15 (+2)
INT
8 (-1)
STR
7 (-2)
WIS
7 (-2)

Small Dragon, Neutral

AC 14 · Initiative +2 (12)

HP 7 (3d6 − 3)

Speed 30 ft.

Ability Score Mod Save
Str 7 −2 −2
Dex 15 +2 +2
Con 9 −1 −1
Int 8 −1 −1
Wis 7 −2 −2
Cha 8 −1 −1

Gear Daggers (3)

Senses Darkvision 60 ft.; Passive Perception 8

Languages Common, Draconic

CR 1/8 (XP 25; PB +2)

Traits

Pack Tactics. The kobold has Advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Sunlight Sensitivity. While in sunlight, the kobold has Disadvantage on ability checks and attack rolls.

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.

Source · SRD 5.2.1 · page 302