rpg—rules

monster

Giant Shark

Huge Beast, Unaligned

Armor Class
13
Hit Points
92 (8d12 + 40)
Challenge rating
5
CHA
5 (-3)
CON
21 (+5)
DEX
11 (+0)
INT
1 (-5)
STR
23 (+6)
WIS
10 (+0)

Huge Beast, Unaligned

AC 13 · Initiative +3 (13)

HP 92 (8d12 + 40)

Speed 5 ft., Swim 60 ft.

Ability Score Mod Save
Str 23 +6 +6
Dex 11 +0 +0
Con 21 +5 +5
Int 1 −5 −5
Wis 10 +0 +0
Cha 5 −3 −3

Skills Perception +3

Senses Blindsight 60 ft.; Passive Perception 13

Languages None

CR 5 (XP 1,800; PB +3)

Traits

Water Breathing. The shark can breathe only underwater.

Actions

Multiattack. The shark makes two Bite attacks.

Bite. Melee Attack Roll: +9 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 22 (3d10 + 6) Piercing damage.

Source · SRD 5.2.1 · page 353