rpg—rules

monster

Giant Scorpion

Large Beast, Unaligned

Armor Class
15
Hit Points
52 (7d10 + 14)
Challenge rating
3
CHA
3 (-4)
CON
15 (+2)
DEX
13 (+1)
INT
1 (-5)
STR
16 (+3)
WIS
9 (-1)

Large Beast, Unaligned

AC 15 · Initiative +1 (11)

HP 52 (7d10 + 14)

Speed 40 ft.

Ability Score Mod Save
Str 16 +3 +3
Dex 13 +1 +1
Con 15 +2 +2
Int 1 −5 −5
Wis 9 −1 −1
Cha 3 −4 −4

Senses Blindsight 60 ft.; Passive Perception 9

Languages None

CR 3 (XP 700; PB +2)

Actions

Multiattack. The scorpion makes two Claw attacks and one Sting attack.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.

Source · SRD 5.2.1 · page 353