rpg—rules

monster

Giant Rat

Small Beast, Unaligned

Armor Class
13
Hit Points
7 (2d6)
Challenge rating
1/8
CHA
4 (-3)
CON
11 (+0)
DEX
16 (+3)
INT
2 (-4)
STR
7 (-2)
WIS
10 (+0)

Small Beast, Unaligned

AC 13 · Initiative +3 (13)

HP 7 (2d6)

Speed 30 ft., Climb 30 ft.

Ability Score Mod Save
Str 7 −2 −2
Dex 16 +3 +5
Con 11 +0 +0
Int 2 −4 −4
Wis 10 +0 +0
Cha 4 −3 −3

Skills Perception +2

Senses Darkvision 60 ft.; Passive Perception 12

Languages None

CR 1/8 (XP 25; PB +2)

Traits

Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 feet. Hit: 5 (1d4 + 3) Piercing damage.

Source · SRD 5.2.1 · page 353