rpg—rules

monster

Giant Hyena

Large Beast, Unaligned

Armor Class
12
Hit Points
45 (6d10 + 12)
Challenge rating
1
CHA
7 (-2)
CON
14 (+2)
DEX
14 (+2)
INT
2 (-4)
STR
16 (+3)
WIS
12 (+1)

Large Beast, Unaligned

AC 12 · Initiative +2 (12)

HP 45 (6d10 + 12)

Speed 50 ft.

Ability Score Mod Save
Str 16 +3 +3
Dex 14 +2 +2
Con 14 +2 +2
Int 2 −4 −4
Wis 12 +1 +1
Cha 7 −2 −2

Skills Perception +3

Senses Darkvision 60 ft.; Passive Perception 13

Languages None

CR 1 (XP 200; PB +2)

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage.

Bonus Actions

Rampage (1/Day). Immediately after dealing damage to a creature that was already Bloodied, the hyena can move up to half its Speed, and it makes one Bite attack.

Source · SRD 5.2.1 · page 352