Cultist
Medium or Small Humanoid, Neutral
- Armor Class
- 12
- Hit Points
- 9 (2d8)
- Challenge rating
- 1/8
- CHA
- 10 (+0)
- CON
- 10 (+0)
- DEX
- 12 (+1)
- INT
- 10 (+0)
- STR
- 11 (+0)
- WIS
- 11 (+0)
Medium or Small Humanoid, Neutral
AC 12 · Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 11 | +0 | +0 |
| Dex | 12 | +1 | +1 |
| Con | 10 | +0 | +0 |
| Int | 10 | +0 | +0 |
| Wis | 11 | +0 | +2 |
| Cha | 10 | +0 | +0 |
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Source · SRD 5.2.1 · page 278