rpg—rules

monster

Boar

Medium Beast, Unaligned

Armor Class
11
Hit Points
13 (2d8 + 4)
Challenge rating
1/4
CHA
5 (-3)
CON
14 (+2)
DEX
11 (+0)
INT
2 (-4)
STR
13 (+1)
WIS
9 (-1)

Medium Beast, Unaligned

AC 11 · Initiative +0 (10)

HP 13 (2d8 + 4)

Speed 40 ft.

Ability Score Mod Save
Str 13 +1 +1
Dex 11 +0 +0
Con 14 +2 +2
Int 2 −4 −4
Wis 9 −1 −1
Cha 5 −3 −3

Senses Passive Perception 9

Languages None

CR 1/4 (XP 50; PB +2)

Traits

Bloodied Fury. While Bloodied, the boar has Advantage on attack rolls.

Actions

Gore. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.

Source · SRD 5.2.1 · page 346