Berserker
Medium or Small Humanoid, Neutral
- Armor Class
- 13
- Hit Points
- 67 (9d8 + 27)
- Challenge rating
- 2
- CHA
- 9 (-1)
- CON
- 17 (+3)
- DEX
- 12 (+1)
- INT
- 9 (-1)
- STR
- 16 (+3)
- WIS
- 11 (+0)
Medium or Small Humanoid, Neutral
AC 13 · Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 16 | +3 | +3 |
| Dex | 12 | +1 | +1 |
| Con | 17 | +3 | +3 |
| Int | 9 | −1 | −1 |
| Wis | 11 | +0 | +0 |
| Cha | 9 | −1 | −1 |
Gear Greataxe, Hide Armor
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Source · SRD 5.2.1 · page 263