Bandit
Medium or Small Humanoid, Neutral
- Armor Class
- 12
- Hit Points
- 11 (2d8 + 2)
- Challenge rating
- 1/8
- CHA
- 10 (+0)
- CON
- 12 (+1)
- DEX
- 12 (+1)
- INT
- 10 (+0)
- STR
- 11 (+0)
- WIS
- 10 (+0)
Medium or Small Humanoid, Neutral
AC 12 · Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 11 | +0 | +0 |
| Dex | 12 | +1 | +1 |
| Con | 12 | +1 | +1 |
| Int | 10 | +0 | +0 |
| Wis | 10 | +0 | +0 |
| Cha | 10 | +0 | +0 |
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves’ Cant
CR 1/8 (XP 25; PB +2)
Actions
Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.
Source · SRD 5.2.1 · page 261