Ice Knife
- Level
- 1
- Casting time
- Action
- Range
- 60 feet
- Duration
- Instantaneous
- Components
- S, M (a drop of water or a piece of ice)
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
Using a Higher-Level Spell Slot. The Cold damage increases by 1d6 for each spell slot level above 1.
Source · SRD 5.2.1 · page 141