Divine Smite
- Level
- 1
- Casting time
- Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
- Range
- Self
- Duration
- Instantaneous
- Components
- V
The target takes an extra 2d8 Radiant damage from the attack. The damage increases by 1d8 if the target is a Fiend or an Undead.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
Source · SRD 5.2.1 · page 125