rpg—rules

spell

Divine Smite

Level
1
Casting time
Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Range
Self
Duration
Instantaneous
Components
V

The target takes an extra 2d8 Radiant damage from the attack. The damage increases by 1d8 if the target is a Fiend or an Undead.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Source · SRD 5.2.1 · page 125