rpg—rules

spell

Continual Flame

Level
2
Casting time
Action
Range
Touch
Duration
Until dispelled
Components
V, S, M (ruby dust worth 50+ GP, which the spell consumes)

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

Source · SRD 5.2.1 · page 119