Command
- Level
- 1
- Casting time
- Action
- Range
- 60 feet
- Duration
- Instantaneous
- Components
- V
You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:
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Approach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
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Drop. The target drops whatever it is holding and then ends its turn.
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Flee. The target spends its turn moving away from you by the fastest available means.
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Grovel. The target has the Prone condition and then ends its turn.
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Halt. On its turn, the target doesn’t move and takes no action or Bonus Action.
Using a Higher-Level Spell Slot. You can affect one additional creature for each spell slot level above 1.
Source · SRD 5.2.1 · page 116