rpg—rules

spell

Chill Touch

Level
0
Casting time
Action
Range
Touch
Duration
Instantaneous
Components
V, S

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

Source · SRD 5.2.1 · page 115