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Mental Stress Effects
When a character is subjected to an effect that causes intense mental stress, Psychic damage is the best way to emulate that effect.
The Sample Mental Stress Effects table provides a few examples of such effects, with suggested saving throw DCs and damage. Mental stress can usually be resisted with a successful Wisdom save, but sometimes an Intelligence or Charisma save is more appropriate. On a successful save, a character might take half as much damage instead of no damage, at your discretion.
Sample Mental Stress Effects
| Example | Save DC | Psychic Damage |
|---|---|---|
| A character ingests a hallucinogenic substance that distorts the character’s perception of reality. | 10 | 1d6 |
| A character touches a fiendish idol that tears at the character’s mind, threatening to shatter it. | 15 | 3d6 |
| A magical trap flings a character into the Far Realm until the end of that character’s next turn. | 20 | 9d6 |
Prolonged Effects
Exposure to mental stress can cause prolonged effects. Consider the following possibilities.
Short-Term Effects. The character has the Frightened, Incapacitated, or Stunned condition for 1d10 minutes. This condition might be accompanied by alarming behavior or hallucinations. These effects can be suppressed with the Calm Emotions spell or removed by the Lesser Restoration spell.
Long-Term Effects. The character has Disadvantage on some or all ability checks for 1d10 × 10 hours, stemming from an unwillingness or inability to exert a particular set of abilities. The character might feel enervated and unable to exert much Strength, for example, or become so suspicious of others that Charisma checks are more difficult. These effects can be suppressed with the Calm Emotions spell or removed by the Lesser Restoration spell.
Indefinite Effects. An indefinite effect is a longterm effect (see above) that lasts until removed by a Greater Restoration spell. It can be suppressed by a Calm Emotions spell.
Source · SRD 5.2.1 · page 196