rpg—rules

monster

Roc

Gargantuan Monstrosity, Unaligned

Armor Class
15
Hit Points
248 (16d20 + 80)
Challenge rating
11
CHA
9 (-1)
CON
20 (+5)
DEX
10 (+0)
INT
3 (-4)
STR
28 (+9)
WIS
10 (+0)

Gargantuan Monstrosity, Unaligned

AC 15 · Initiative +8 (18)

HP 248 (16d20 + 80)

Speed 20 ft., Fly 120 ft.

Ability Score Mod Save
Str 28 +9 +9
Dex 10 +0 +4
Con 20 +5 +5
Int 3 −4 −4
Wis 10 +0 +4
Cha 9 −1 −1

Skills Perception +8

Senses Passive Perception 18

Languages None

CR 11 (XP 7,200; PB +4)

Actions

Multiattack. The roc makes two Beak attacks. It can replace one attack with a Talons attack.

Beak. Melee Attack Roll: +13, reach 10 ft. Hit: 28 (3d12 + 9) Piercing damage.

Talons. Melee Attack Roll: +13, reach 5 ft. Hit: 23 (4d6 + 9) Slashing damage. If the target is a Huge or smaller creature, it has the Grappled condition (escape DC 19) from both talons, and it has the Restrained condition until the grapple ends.

Bonus Actions

Swoop (Recharge 5–6). If the roc has a creature Grappled, the roc flies up to half its Fly Speed without provoking Opportunity Attacks and drops that creature.

Source · SRD 5.2.1 · page 320