rpg—rules

monster

Red Dragon Wyrmling

Medium Dragon (Chromatic), Chaotic Evil

Armor Class
17
Hit Points
75 (10d8 + 30)
Challenge rating
4
CHA
15 (+2)
CON
17 (+3)
DEX
10 (+0)
INT
12 (+1)
STR
19 (+4)
WIS
11 (+0)

Medium Dragon (Chromatic), Chaotic Evil

AC 17 · Initiative +2 (12)

HP 75 (10d8 + 30)

Speed 30 ft., Climb 30 ft., Fly 60 ft.

Ability Score Mod Save
Str 19 +4 +4
Dex 10 +0 +2
Con 17 +3 +3
Int 12 +1 +1
Wis 11 +0 +2
Cha 15 +2 +2

Skills Perception +4, Stealth +2

Immunities Fire

Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14

Languages Draconic

CR 4 (XP 1,100; PB +2)

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (1d10 + 4) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 24 (7d6) Fire damage. Success: Half damage.

Source · SRD 5.2.1 · page 318