Hell Hound
Medium Fiend, Lawful Evil
- Armor Class
- 15
- Hit Points
- 58 (9d8 + 18)
- Challenge rating
- 3
- CHA
- 6 (-2)
- CON
- 14 (+2)
- DEX
- 12 (+1)
- INT
- 6 (-2)
- STR
- 17 (+3)
- WIS
- 13 (+1)
Medium Fiend, Lawful Evil
AC 15 · Initiative +1 (11)
HP 58 (9d8 + 18)
Speed 50 ft.
| Ability | Score | Mod | Save |
|---|---|---|---|
| Str | 17 | +3 | +3 |
| Dex | 12 | +1 | +1 |
| Con | 14 | +2 | +2 |
| Int | 6 | −2 | −2 |
| Wis | 13 | +1 | +1 |
| Cha | 6 | −2 | −2 |
Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can’t speak
CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.
Source · SRD 5.2.1 · page 297