rpg—rules

monster

Hell Hound

Medium Fiend, Lawful Evil

Armor Class
15
Hit Points
58 (9d8 + 18)
Challenge rating
3
CHA
6 (-2)
CON
14 (+2)
DEX
12 (+1)
INT
6 (-2)
STR
17 (+3)
WIS
13 (+1)

Medium Fiend, Lawful Evil

AC 15 · Initiative +1 (11)

HP 58 (9d8 + 18)

Speed 50 ft.

Ability Score Mod Save
Str 17 +3 +3
Dex 12 +1 +1
Con 14 +2 +2
Int 6 −2 −2
Wis 13 +1 +1
Cha 6 −2 −2

Skills Perception +5

Immunities Fire

Senses Darkvision 60 ft.; Passive Perception 15

Languages Understands Infernal but can’t speak

CR 3 (XP 700; PB +2)

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Source · SRD 5.2.1 · page 297