rpg—rules

monster

Giant Boar

Large Beast, Unaligned

Armor Class
13
Hit Points
42 (5d10 + 15)
Challenge rating
2
CHA
5 (-3)
CON
16 (+3)
DEX
10 (+0)
INT
2 (-4)
STR
17 (+3)
WIS
7 (-2)

Large Beast, Unaligned

AC 13 · Initiative +0 (10)

HP 42 (5d10 + 15)

Speed 40 ft.

Ability Score Mod Save
Str 17 +3 +5
Dex 10 +0 +0
Con 16 +3 +3
Int 2 −4 −4
Wis 7 −2 −2
Cha 5 −3 −3

Senses Passive Perception 8

Languages None

CR 2 (XP 450; PB +2)

Traits

Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.

Actions

Gore. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition.

Source · SRD 5.2.1 · page 349