rpg—rules

monster

Gargoyle

Medium Elemental, Chaotic Evil

Armor Class
15
Hit Points
67 (9d8 + 27)
Challenge rating
2
CHA
7 (-2)
CON
16 (+3)
DEX
11 (+0)
INT
6 (-2)
STR
15 (+2)
WIS
11 (+0)

Medium Elemental, Chaotic Evil

AC 15 · Initiative +2 (12)

HP 67 (9d8 + 27)

Speed 30 ft., Fly 60 ft.

Ability Score Mod Save
Str 15 +2 +2
Dex 11 +0 +0
Con 16 +3 +3
Int 6 −2 −2
Wis 11 +0 +0
Cha 7 −2 −2

Skills Stealth +4

Immunities Poison; Exhaustion, Petrified, Poisoned

Senses Darkvision 60 ft.; Passive Perception 10

Languages Primordial (Terran)

CR 2 (XP 450; PB +2)

Traits

Flyby. The gargoyle doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.

Actions

Multiattack. The gargoyle makes two Claw attacks.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Slashing damage.

Source · SRD 5.2.1 · page 286