rpg—rules

monster

Crab

Tiny Beast, Unaligned

Armor Class
11
Hit Points
3 (1d4 + 1)
Challenge rating
0
CHA
2 (-4)
CON
12 (+1)
DEX
11 (+0)
INT
1 (-5)
STR
6 (-2)
WIS
8 (-1)

Tiny Beast, Unaligned

AC 11 · Initiative +0 (10)

HP 3 (1d4 + 1)

Speed 20 ft., Swim 20 ft.

Ability Score Mod Save
Str 6 −2 −2
Dex 11 +0 +0
Con 12 +1 +1
Int 1 −5 −5
Wis 8 −1 −1
Cha 2 −4 −4

Skills Stealth +2

Senses Blindsight 30 ft.; Passive Perception 9

Languages None

CR 0 (XP 10; PB +2)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage.

Source · SRD 5.2.1 · page 347